Double door
- Details
- Parent Category: Ultimate door system
- Created on Monday, 18 February 2013 12:04
- Last Updated on Wednesday, 11 September 2013 14:40
- Published on Monday, 18 February 2013 12:04
- Written by sandrine
- Hits: 145
This is also an easy setup. First you must have a build with your doors linked (must not be the root !) in close state.

Rez the axis for the first door and put it just at the right place :

Drop the script setup in the build (root) :

You get this message :

So click on the door, you get a new message :

If your door is in closed state it's ok. Click again on the door. You get this menu :

Click on buttons to get the correct rotation for the open state of your door :

Click on End button in the menu, your get this message :

Rez the axis for the second door and put it just at the right place :

Drop the script setup in the build (root) :

You get this menu :

As your second door must work with the first one it's the same system, so click on "Same system" button. You get this message :

So click on the door, you get a new message :

If your door is in closed state it's ok. Click again on the door. You get this menu :

Click on buttons to get the correct rotation for the open state of your door :

Click on End button in the menu, your get this message :

Now drop 2 scripts action and scripts command and access in the door primitive of one of the two doors. The doors go to close state :

The setup is done and the doors are working ! If you want the doors to work on click (with range sensor to 0 with the menu you can access with /70door command) you must drop script clic in the inventory of the second door (where there are no scripts).
If you want to have sounds add sounds files (sound1 for close state and sound2 for open state) :


