Articulated shetters
- Details
- Parent Category: Ultimate door system
- Created on Friday, 22 February 2013 11:37
- Last Updated on Wednesday, 11 September 2013 14:40
- Published on Friday, 22 February 2013 11:37
- Written by sandrine
- Hits: 140
First you must have a build with your primitives linked in close state :

These shetters are made with 4 primitives :

Rez an axis for the first primitive and put it just at the right place :

Rez another axis for the second primitive and put it just at the right place :

Drop the script setup in the build (root) :

You get this message :

So click on this primitive :

You get this message :

So click on this primitive :

You get this message :

Click on the first primitive (you can begin with the other one if you want). You get this menu (notice the color of the floating text) :

Click on buttons to get the correct rotation for the open state of your shetter (in my case I need 120°, I must save this value because I must use the same for the other shetter in order to get a good movement) :

Click on the second primitive and use again buttons to rotate it (100° in my case) :

Click on End button in the menu, your get this message :

Rez an axis for the second shetter and put it just at the right place :

Rez another axis for the second primitive and put it just at the right place :

Drop the script setup in the build (root) :

You get this menu :

As your second shetter must work with the first one it's the same system, so click on "Same system" button. You get this message :

So click on this primitive :

You get a new message :

So click on this primitive :

You get this message :

Click on the first primitive. You get this menu (notice the color of the floating text) :

Click on buttons to get the correct rotation for the open state of your shetter (in my case I need 120° as the first shetter) :

Click on the second primitive and use again buttons to rotate it (100° in my case) :

Click on End button in the menu, your get this message :

Now drop 2 scripts action and scripts command and access in one of the 4 primitives.

The setup is done and the shetters are working ! If you want the shetters to work on click (set range sensor to 0 to get click command with the menu you can access with /70door command) you must drop script clic in the inventory of the 3 others primitives (where there are no scripts) to get click function on them.
If you want to have sounds add sounds files (sound1 for close state and sound2 for open state).

